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Trade Federation Tank Laser Cannon
Review by: Carl 'Mike' Hardy, The Flight Leader, Red 32 
08/17/00

     The main weapon of the vaunted tanks doesn't look like much.  But, hooked up with the awesome and versitle tanks, their as good as a lightsaber in the hands of a well trained Jedi.
     This card has it's good points and it's bad points.  Bad point:  It's lousy destiny of 1.  Of course, it's bad only if you play Sith.  You'll thanks your lucky stars this things only a destiny of 1 if you happen to be playing Jedi.  If it wasn't, it'd make tanks decks just that much more hard to beat!
     It's also specialized for tanks only.  So a character couldn't just pick it up off the ground and use it (like a Blaster).  So, if you see this hitting the table, it's a fair bet that you'll be seeing plenty of tanks throughout the rest of the game!

Red 32's Power Ratings:
Looks = 5.5
     A very nice pic of the Laser Cannon in action.  Operated by the tanks that use it with extreme precision.
Offensive Capacity = 6.0
     For only 2 deploy, you get a weapon that adds 2 to a tanks base power and allows you to add a destiny on top of that.  It's as good as a lightsaber...  Excpt for the horrid destiny.
Defensive Capacity = 0
Flexibility = 2.5
     The weapon only works on tanks, and then, it quite expensive with a really lousy desinty draw...