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Trade Federation Tank Laser Cannon
Review by: Carl 'Mike' Hardy, The Flight Leader, Red 32 

     The main weapon of the vaunted tanks doesn't look like much.  But, hooked up with the awesome and versitle tanks, their as good as a lightsaber in the hands of a well trained Jedi.
     This card has it's good points and it's bad points.  Bad point:  It's lousy destiny of 1.  Of course, it's bad only if you play Sith.  You'll thanks your lucky stars this things only a destiny of 1 if you happen to be playing Jedi.  If it wasn't, it'd make tanks decks just that much more hard to beat!
     It's also specialized for tanks only.  So a character couldn't just pick it up off the ground and use it (like a Blaster).  So, if you see this hitting the table, it's a fair bet that you'll be seeing plenty of tanks throughout the rest of the game!

Red 32's Power Ratings:
Looks = 5.5
     A very nice pic of the Laser Cannon in action.  Operated by the tanks that use it with extreme precision.
Offensive Capacity = 6.0
     For only 2 deploy, you get a weapon that adds 2 to a tanks base power and allows you to add a destiny on top of that.  It's as good as a lightsaber...  Excpt for the horrid destiny.
Defensive Capacity = 0
Flexibility = 2.5
     The weapon only works on tanks, and then, it quite expensive with a really lousy desinty draw...