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NOOOOOOOOOOOO!
Review by: Carl 'Mike' Hardy, The Flight Leader, Red 32
08/30/00
You'll notice that I got all of the o's right
in the card name... I actually had to count them. FYI, there's
twelve o's in that card title. Just thought you'd like to know.
I am so surprised that this card didn't see
more play when Hunt Down And Destroy The Jedi decks were really popular.
Now, there's a new power dueling deck in town, Bring Him Before Me.
Now this card is really gonna save your bacon.
Let's find out why:
This is a destiny 5 Used or Lost Interrupt.
The Used portion is almost totally worthless, except in the most wierd
of circumstances. If your opponent asks you a yes or no question
via Hypo, and you say "No," boom, you opponent losses 3 force. Despite
the fact that IT-O and Hypo can be used to some degree in a Carbon Freezing
deck, the chances of you actually getting to use the Used portion of this
card is really slim.
The Lost portion, however, this is where the
card's gonna save you the game! If you're are about to lose Luke
to the Dark Side. Meaning he's gonna give in and cross over.
You can play this card to give the farm boy a last minute change of heart!
Lose him instead of crossing him over to the Dark Side.
Against a Hunt deck powered by Epic Duel,
normally you'd choose to cross Luke and only take the X = Luke's Ability
damage. But, then, you've got a Dark Side now with Vader AND his
son Luke to deal with... With this card, you can choose to cross
Luke over and then place him in the lost pile instead. This saves
you from losing the Triple X Force damage. (for more information
on this function, see the Glossary under NOOOOOOOOOOOO! (page 97)).
Against a Bring Hime Before Me Deck, the stakes
get a whole lot higher. If Luke crosses, you lose the game, period!
Because it takes the Dark some time (and victorious battles), Luke won't
normally get turned right away. Often times, you'll have the game
snatched away from you when you're close to winning by a couple of cards
stacked on Insignificant Rebelllion and a lucky destiny draw. If
you could have waited just a couple of more turns, you could have had the
game won! This card gives you that opportunity!
Now instead of him turning Luke and you losing
the game. You can toss Luke to the Lost Pile and finish the game
your way!
Red 32's Combos:
NOOOOOOOOOOOO! + Bacta Tank = Too bad the Dark Side used up all of
those cards to Duel Luke... Just to have Luke hit the tank and be
deployed the very next turn!
Red 32's Power Ratings:
Ground = 4.0
Space = 0 |