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Trade
Federation Tank Laser Cannon
Review by: Carl 'Mike' Hardy, The Flight
Leader, Red 32
08/17/00
The main weapon
of the vaunted tanks doesn't look like much. But, hooked up with
the awesome and versitle tanks, their as good as a lightsaber in the hands
of a well trained Jedi.
This card has
it's good points and it's bad points. Bad point: It's lousy
destiny of 1. Of course, it's bad only if you play Sith. You'll
thanks your lucky stars this things only a destiny of 1 if you happen to
be playing Jedi. If it wasn't, it'd make tanks decks just that much
more hard to beat!
It's also specialized
for tanks only. So a character couldn't just pick it up off the ground
and use it (like a Blaster). So, if you see this hitting the table,
it's a fair bet that you'll be seeing plenty of tanks throughout the rest
of the game!
Red 32's Power Ratings:
Looks = 5.5
A very nice pic
of the Laser Cannon in action. Operated by the tanks that use it
with extreme precision.
Offensive Capacity = 6.0
For only 2 deploy,
you get a weapon that adds 2 to a tanks base power and allows you to add
a destiny on top of that. It's as good as a lightsaber... Excpt
for the horrid destiny.
Defensive Capacity = 0
Flexibility = 2.5
The weapon only
works on tanks, and then, it quite expensive with a really lousy desinty
draw...
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